League Of Legends

About League Of Legends

League of Legends is a multiplayer online battle arena video game developed and published by Riot Games for Microsoft Windows and MacOS. Inspired by the Warcraft III: The Frozen Throne mod Defense of the Ancients, the game follows a freemium model and is supported by micro-transactions. Wikipedia



League of legends

I’m an ex League of Legends player, with my top rank being Diamond 1. Season 1 Gold veteran.

To be good at this game requires vast amounts of knowledge that comes from hours and hours of time spent on this game. Not basic knowledge such as how to cs and what items to buy, but advanced knowledge as in how to control your lane, position in lane and team fights per your role, and other important timings such as when your opponents spells will be up or how much damage they can do.

Knowing this stuff will propel any player who has the basic mechanics down into a higher league such as low Diamond, but to get really really good, you need to have at least some talent.

Most people will reach the point where they plateau and can’t seem to improve anymore, and usually this point is after the understanding and consistent performance of your best caliber. At this point, improving will require playing in the environment of a serious gaming team, since solo que is vastly different from ranked 5s.

Kevin

 

There are two stages in the game.

The first stage is where you learn the game. At this stage, people learn how to farm, how to win the game, the objectives of the game, which champion does how much damage at what level / with which items etc.

After you get this stage done, if you continue playing, the game gets more addictive. And I think that’s because the second stage is where you actually understand the game, play it strategically (enough that you actually think about it; builds, tower destroying mechanics, making decisions etc.). At this stage, people either grind elo on their own / with their teammates, play for fun with their mates or play competitively.

If you play only for fun with your friends / or yourself I think it is actually not that addictive.

The addiction part comes from the competition, not LCS-level competition for a regular SoloQ player obviously, but you take the game seriously. The 20 lp you just lost matters to you, like you actually lost something in real life. Because you are convinced that you indeed lost something; the time you consumed to get that lp in the first place. So you put the effort into the game, and regardless of the result of the game -if you care about the game- it attracts you to play more. And that’s I think because if you win; you always want more and if you lose; well you just played 2 games (assuming you lose & gain the same amount of lp) and won nothing. Which means you lost the amount of time it takes for you to play 2 games.

This is my take on why it is addictive, I think it comes from the competition part.

Ahmetcan

 

There are reasons LoL is the most played game in the world, and Riot doesn’t want you to know those reasons because then you’ll start thinking for yourself.

Reason #1: Regular content releases and mini-changes.

You may decide to quit. That’s alright. But when you hear about how your favorite champion is getting a rework or a buff, or a new skin, you’ll come back “for a quick game” to try out the new changes. Hah, they got you.

Reason #2: The desire to get better.

It feels good when you’re fed. It makes you feel like you haven’t wasted your time on this game. You’ll only win 50% of your games. Ideally, for every 4 games you play, 2 are losses where you did poorly, and of the remaining 2 games, you might have gotten fed in 1 of them. Still, you’ll gladly play 2 bad games and 1 mediocre game for the chance to play a game where you get fed and feel good about yourself. The system was designed to keep you wanting more.

50%. That’s all you’re getting. That’s all you’ll ever get. This number will push you to your limits for the chance to keep it consistently high… just 51%, that’s all you need, but why can’t you keep it there?

Canis

Game addiction does not rise by itself. I recall a young member of my Guild Wars clan who had signs of addiction: too many play hours, too little sleep and school suffering from lack of attention/motivation.

Games enforce a mild incentive to players to return. This is in the form of shiny stuff: badges, ranks, levels, gear, unlocks. When young kids lack recognition in their life they might try to find a substitute. And for them this shiny stuff might be sufficient to brag, to show. And an online community might enhance this, specially a lose community like low-level League of Legends where solo skill is easily favored.

This happened with my guildie as well. He had the shiny stuff to show, the levels, the ranks. And till he got in my guild he never had honest feedback. I recruited him and shortly after I got a few complaints. I took him into a match with a couple of my real-life friends who also played. And afterwards I had a chat with him and my friends, separate. My fears were acknowledged: excellent solo player, terrible team player.
When I confronted him he denied. And I had to tell him: you play with the top and you know we value fun over absolute performance. My other guild mates don’t have fun when they play with you. I’m here to help, if you want.

Several months later life of my guildie changed dramatically. Because instead of focusing on his in-game performance, we started to look at his life. Where he excelled and how he could use this to socialise and help others. And my friends and I used the game to show how performance and fun can go hand in hand.
When he left our guild about a year later he was a completely different boy. No more signs of addiction, though he still played a lot. He was playing team-play and promoting it in his newfound guild. In school he was tutoring others in the classes he excelled, he was going out and having fun.

I don’t consider League of Legends very addictive. The mechanics that keep people playing, the shiny stuff, is present. Yet the ‘addiction’ will only show when people fill a void in their life with gameplay. Once this void is uncovered and filled, the addictive part will end. Then League of Legends or any other game will be just a game, for fun.

I quit playing Guild Wars because it was too time consuming to run a guild and play at the same time. Even with great officers to support me. In League of Legends I can quit any day, just don’t disturb me mid-game 😉

 

Jos

 

I think a big part of why League is addictive is that their matchmaking and elo system attempts to keep you near a 50% win rate. Winning about half the time is adequate enough for most people to keep playing. It’s definitely better odds than Vegas. As long as games feel consistently competitive, the game continues to be challenging. If you feel you’ve mastered one role or champion, there is also such a deep pool of champions, roles, and builds that there is always more to work on.

Second, League continues to put out enough new content to keep players engaged. Between special game mode events, skin releases, champion reworks, and new champion launches… there is basically something “new” to check out every month.

Third, for many people League becomes a hub of their online social life. There are certainly some lone wolf, trolls in League who would be hard pressed to make friends in any capacity. But overall, most people connect with other players, add them to their friends list, and get to know them to varying degrees. I have some of the same friends I met in League three to four years ago.

I often feel the itch to play League, but I know from experience that I can also go for days or weeks at a time without playing, if life requires it.

Crystal

The question should be “can you get addicted to league of legends”

the answer to that is yes you can.

lets put it this way , water isnt addictive , yet you can get addicted to it.

I figure this question comes from someone who doesnt realize that a good majority of leagues player-base are 8–10 year veteren’s , i/e addicts.

so league isnt addictive , it’s just that alot of us have become addicted to it.

something to note is the distinct lack of other popular moba’s still being supported today.

you basically have a choice between league and dota or some crappy mobile clone.

infinite crisis was shutdown , heroes of the storm is dead after blizzards mistreatment of it , and really any other moba out there is dead.

meanwhile league and dota just kinda ….. wont die?

you can always find a match in the multitude of modes , and they will be supported for years to come.

so again , it isnt that league is addictive , its just that us veterans dont want to quit. we like league , no matter how bored we get.

personally hit 6.2k arams this year =3

 

CJ Green

 

You always want to climb the ladder. You want to be better than my friends.

It’s fast-paced, yet strategic. I don’t like shooters because I am not a strategic person. A lot of other games feel slow and boring to me. So this game is the perfect mix of fast and smart.

Every round is something completely new. There are more than 120 champs which makes the match-up possibilities almost endless.

It’s the most popular game in the world. For some reason, that makes me more interested in the game.

Jeremy

 

Anything becomes addicted to a person when he starts thinking about it every time or he has a lot of interest in it.

League of Legends is one such game which makes the player addicted to it. Maybe it is due to its attractive graphical interface, animation, or its characters. Players enjoy playing it!

Even I also love to spend my free time playing LoL and I have also gained a higher rank in it as I have a smurf account. You can also buy lol smurf account online easily to make the game more interesting.

Kristin

System Requirements
Minimum:
  • OS:

    Windows 10 64 Bit, Windows 8.1 64 Bit, Windows 8 64 Bit, Win 7 64 Bit

  • Processor:

    Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs)

  • Memory:

    4 GB Ram

  • Graphics:

    NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)

  • Storage:

    72 GB available space

  • Sound Card:

    100% DirectX 10 compatible

Recommended:
  • OS:

    Windows 10 64 Bit, Windows 8.1 64 Bit, Windows 8 64 Bit, Win 7 64 Bit Service Pack 1

  • Processor:

    Intel Core i5 3470 @ 3.2GHz (4 CPUs) / AMD X8 FX-8350 @ 4GHz (8 CPUs)

  • Memory:

    8 GB RAM

  • Graphics:

    NVIDIA GTX 660 2GB / AMD HD 7870 2GB

  • Storage:

    72 GB available space

  • Sound Card:

    100% DirectX 10 compatible

  • Additional Notes:

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Minimum:
  • OS:

    MacOS X 10.8.5

  • Processor:

    Intel Core i5 2.4 GHz

  • Memory:

    8 GB RAM

  • Graphics:

    NVIDIA GeForce GT 640M

  • Network:

    Broadband Internet connection

  • Storage:

    7 GB available space

Recommended:
  • OS:

    MacOS X 10.8.5 or Newer

  • Processor:

    Intel Core i7 2.4 GHz+

  • Memory:

    8 GB RAM

  • Graphics:

    OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M

  • Network:

    Broadband Internet connection

  • Storage:

    7 GB available space

  • Additional Notes:
Game Details
Game Poster
Poster
Languages
  • Language
  • Interface
  • Audio
  • Subtitles
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