Apex Legends

About Apex Legends

Apex Legends is a free-to-play battle royale game developed by Respawn Entertainment and published by Electronic Arts. It was released for Windows, PlayStation 4 and Xbox One on February 4, 2019, without any prior announcement or marketing. The game is in its fourth season. Wikipedia


I’ve played a lot of BR games: PUBG, Fortnite, Realm Royale, Battlerite Royale, Blackout, and now Apex Legends.

This is my opinion on Apex Legends: Respawn took all of the best and most innovative game mechanics from other Battle Royale games, and smushed them into one cohesive game.

EDIT: I think it’s pretty clear that this game also feels a lot like Titanfall 2, since it’s developped in the same engine by the same team, but I’m going to focus instead on the game’s influences from its peers in the BR genre.

I think it’s interesting just to take a look at the variety of influences Respawn considered when developing Apex:

  • Black Ops IV — Enemies drop similar looking loot-boxes, and the looting interface feels very similar.
  • Battlerite Royale — Resurrection points (you can resurrect dead teammates [provided you take their banner from their corpse] from any of the green map markers), Armor rarity (white→orange), High-loot zones, class-based with cooldowns, and boost locations (in Apex they’re balloons).
  • PlayerUnknown’s Battlegrounds — technique for diving [the optimal way in both PUBG and Apex is called ‘wave dropping’ and involves intermittently diving to gain speed, then flattening out to get the most distance, repeatedly.
  • Realm Royale — lack of parachute, class-based, abilities with cooldowns.
  • Fortnite — Game’s pace and speed, the strength of close-range weapons, weapon rarity.

And I have to tell you, they did a hell of a job making this mutant of a AAA Battle Royale title into a masterpiece.

You don’t have to sit and watch the whole game from your squadmate’s POV if you die early since there’s a possibility for resurrection.

You can even get back into a game within 10 seconds once you do lose. It feels to me like this game has some serious potential, in terms of entertainment value from streamers playing, and in terms of eSports.

Matt



 

From a standpoint of a casual gamer, this is why I think Apex Legends has grown rapidly, and started trumping others in terms of size of the gaming community, and overall records..

First and foremost, please understand that my opinion is purely based on the ability to play a game without too much hassle.

Understand that this is the key to attract the audience, one way or the other.

So let’s start with that.

From the moment you install the game, it becomes pretty easy to understand what the next step is.

Your UI is not cluttered with useless (to begin with) information that only gets you to start guessing what needs to be done next to start playing.

First Screen Upon Starting The Game

As you can see, the load screen is pretty simple which again, is much more engaging than some crazy animations and settings and menus.

Second Screen before starting to play the game

You start off with a pre-selected Legend.
The menus here are pretty simple, with the emphasis on the READY button.
As a casual user, I found this to be very engaging, and not challenging. Compared to PUBG and Fortnite, which have similar interfaces, this one seems the most simplistic, and least cluttered.

What happens if you press ESC

This was really thought out well, as all the settings are grouped in a separate part of the interface, which for me was really really simple.
The Video, Audio, Keyboard & Mouse settings were easy to navigate through and use as well.

What Happens After You Press READY

As soon as you find a server, which on my end was extremely fast (mere seconds) every time I started the game, you would see a screen of players connecting, and immediately switched over to a screen where you have the ability to select your Legend.

Legend Selection

Again, pretty simple, 2 buttons to click, one being to select and the other to see the details of each legend you have the option to select. You can read what their passive abilities are, their special skill/ability and of course, their ultimate skill.
For a casual player, extremely easy to navigate through and understand.

In Game UI

Pretty clean from a UI perspective, where the mechanics and controls have been designed really well for anyone to understand and adopt. I’m talking about, grenades, abilities, ultimates etc.

That would be my opinion on the User Interface and User Experience.

From a Game Mechanics standpoint, I’d still play Apex over Fortnite or PUBG.

Here are the main takeaways when I think about all three games:

1. Pace

Apex seems to be a much faster game, with what seems to be a smaller map, and a smaller player pool.
This is incredibly important because YOU WILL NEVER find yourself roaming for 15 minutes and not see anyone, or shoot at anybody.
To me, this was incredibly frustrating, because while playing PUBG, I could literally spend this amount of time, collecting items, upgrading weapons only to be killed by someone in prone, on a hill, ambushing noobs like myself.

2. Understanding Weapons

Although Apex has 6 categories of weapons – Pistols, Shotguns, Assault Rifles, Sniper Rifles, SMG’s and LMG’s, with each having at least 2 different choices, I got to understand the mechanics of each weapon much much faster than the other 2 games.

Why?

Because it’s not necessarily complicated beyond reason.

Yes, you can upgrade your weapon through different items that can be Common, Rare, Epic and Legendary – but it’s so well designed and executed, that within 3 games, you really start understanding what the best addition for your weapon is.

From the regular noob that picks up everything, after just a couple of games, you never find yourself struggling with “too much baggage”.

Unlike Fortnite or PUBG, where you can’t really understand at first glance, which item is better to upgrade your weapon with, often causing frustration and confusion.

3. Gameplay

Unlike Fortnite where you literally can “barricade yourself to win”, Apex offers no such thing. Honestly, the primary reason I never liked Fornite was that ability to build walls upon walls etc.
This game offers quick action and requires a decent amount of skill and aim to be able to take down your enemies.
Coming from a purely FPS background, where (if you’re good enough), like CS 1.6 or COD2, you can pretty much take out an entire squad, this feels closest to that type of gameplay.

At the later stage of the game, regardless of shields (and levels of it), if your weapons are equally upgraded, you don’t find yourself strafing around much to kill another player, it only takes a shot or two to get things done.

To me, these are the things that made me quit thinking about playing Fortnite or PUBG and solely focus on Apex Legends.

There’s always a BUT…

The game is not perfect. The developers did a great job at launch, with minimal effort in actual marketing (as far as I can tell) which is a testament to how good the game is.

But, I also think the game could use some tweaks with future patches, such as:
1. Weapon balance / spawns / ammo / junk .
We should be able to find ammo for legendary weapons, or at least work towards a solution that would allow players to craft it, or get more from drop ships.
2. Basic features
I haven’t played long enough, but I did run into a lot of whiners and generally rude players for one reason or the other.

  • A reporting system. This would allow us to report bad apples. In a game that relies heavily on teammates, it would be nice to be able to report toxic players, players who don’t revive, griefers and so forth.
  • An easier way to make friends. At least on PC, friending other players is a pain. Origin doesn’t make it as easy as it is on Xbox One or PS4. Make it easier to make friends so that we can have better squads.
  • A feature to “stay as a party”. This is something you can do in lots of games. I’ve done it plenty in Overwatch for instance. An easy option to stay as a group would be great since finding a good squad is paramount when you’re playing with randoms.

3. Legend balancing
Some Legends feel very overpowered while others seem kind of useless. Sometimes it’s just one power that’s too strong or doesn’t work all that well.

Paul

So it’s free to play… What’s not to love about that? A lot of AAA studios have seen games like Fortnite succeed, and I think this is the first of many AAA studios that are about to release their next multiplayer games for free, at least, I can only hope. Who doesn’t love saving $60 that would’ve been spent on just 1 game?

With friends, this game is great. If you die in the game, no big deal. Your team can respawn you after clearing out the area. No more waiting for 20 mins before you can get in the game if you die. And no more feeling bad/backing out of the lobby for that one friend that constantly dies within the first two minutes of the game. Oh, and let’s say you don’t have friends. They’ve added awesome features like one person controlling the drop and pings to help you communicate with your random teammates.

On a fun scale, it ranks above PUBG, COD Blackout, and the rest of the battle royale games. But I’m still not sure if it’s above Fortnite. Fortnite is just too easy to jump into and play, emote, build, etc. It’s really going to take a couple of weeks before people get the feel of Apex Legends, myself included, and see if Respawn Entertainment updates their game regularly like Epic Games does for Fortnite.

The key thing I want to see from them is regular map updates (every three weeks), release new legends (every ~1–2 months), and listen to the community on what needs to be balanced. So far so good from them and it’ll be really hard to tell if it’s something people will be playing for months until really the next couple of weeks.

Ben

System Requirements
Minimum:
  • OS:

    Windows 10 64 Bit, Windows 8.1 64 Bit, Windows 8 64 Bit, Win 7 64 Bit

  • Processor:

    Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs)

  • Memory:

    4 GB Ram

  • Graphics:

    NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)

  • Storage:

    72 GB available space

  • Sound Card:

    100% DirectX 10 compatible

Recommended:
  • OS:

    Windows 10 64 Bit, Windows 8.1 64 Bit, Windows 8 64 Bit, Win 7 64 Bit Service Pack 1

  • Processor:

    Intel Core i5 3470 @ 3.2GHz (4 CPUs) / AMD X8 FX-8350 @ 4GHz (8 CPUs)

  • Memory:

    8 GB RAM

  • Graphics:

    NVIDIA GTX 660 2GB / AMD HD 7870 2GB

  • Storage:

    72 GB available space

  • Sound Card:

    100% DirectX 10 compatible

  • Additional Notes:

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Minimum:
  • OS:

    MacOS X 10.8.5

  • Processor:

    Intel Core i5 2.4 GHz

  • Memory:

    8 GB RAM

  • Graphics:

    NVIDIA GeForce GT 640M

  • Network:

    Broadband Internet connection

  • Storage:

    7 GB available space

Recommended:
  • OS:

    MacOS X 10.8.5 or Newer

  • Processor:

    Intel Core i7 2.4 GHz+

  • Memory:

    8 GB RAM

  • Graphics:

    OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M

  • Network:

    Broadband Internet connection

  • Storage:

    7 GB available space

  • Additional Notes:

    Lorem ipsum dolor sit amet, consectetur adipiscing elit. Phasellus condimentum pretium commodo. In hac habitasse platea dictumst. Donec ut nibh in metus accumsan tristique et non velit. Lorem ipsum dolor sit.

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Apex Legends is a free-to-play battle royale game developed by Respawn Entertainment and published by Electronic Arts. It was released for Windows, PlayStation 4 and Xbox One on February 4, 2019, without any prior announcement or marketing. The game is in its fourth season. Wikipedia

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